Hi, I’m Tamás Mélykuti, a long-time resident of Budapest with a passion for creating visually stunning digital worlds. For nearly 18 years, I’ve been working as a Graphics Engine Programmer at NeocoreGames, where I specialize in rendering natural elements like trees, grass, water, fire, and clouds for our latest games. My work brings immersive environments to life, ensuring every detail contributes to the player’s experience.
Outside of my professional life, I’m an avid hobbyist with a love for art and technology. I enjoy drawing, creating holograms, and rendering intricate fractals. These creative pursuits allow me to explore new dimensions of visual expression and push the boundaries of what’s possible.
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